Far Cry 3 Crash On Startup

Far Cry 3 - table v: 2.0.1 CT

Mar 02, 2018  Without knowing more information there is a few reasons why a game crashes. Some are fixable, some are not. From Steam’s store page, Far Cry 3 requires at minimum to run:. OS:Windows XP, Windows Vista and Windows 7. Processor:Intel Core®2 Duo E6.

Game Name: Far Cry 3
Game Vendor: Steam
Game Version: 1.05
Game Process: farcry3.exe & farcry3_d3d11.exe
Game File Version: 0.1.0.1
Made by
Zero Cool

Features:
  • I2CETState
    Saves and loads table state (i.e.: what memory records are enabled).
    Uses named states (i.e.: 'default', 'testState', or 'SuperCheated'), if no name is given then 'default' is used.
    • Save Table State : Default
    • Save Table State : Casual
    • Save Table State : Full
    • Save Table State : Test
    • Load Table State : Default
    • Load Table State : Casual
    • Load Table State : Full
    • Load Table State : Test
  • I2CETeleporter
    • Teleport To: Waypoint
    • Teleport To: Last Shoot
    • Teleport: Back
    • Save Location (saves location to local file)
      • Saves for 'North Island'
      • Saves for 'South Island'
    • Helpers
      • Generate Memory Records (helper script for generating 'teleport to save' scripts from saves)
      • Zero Camera Rotation Angle
      • Write Saves To File
      • Print Saves
      • Rename Save
      • Read From File
      • Delete Save
  • Time manipulation
    • Trial Timer Scale Hook
    • Mission Timer Scale Hook
    • Time Scale Hook
    • Disable Time Stop When Not Moving
    • Sync with Real Time
    • Time Setters
    • Time Display (Standard & Military)
  • Pointers
  • XP Inc. Hook (multiplier or level setter)
  • Infinite Skill Points
  • Skill Points Multiplier
  • Money Dec. Hook (Multiplier)
  • Money Inc. Hook (Multiplier)
  • Infinite Syringes
  • Super Speed
  • Super Jump
  • Stealth Mode (Thanks to some helpful advise from l0wb1t)
  • No Hitbox
  • Health Dec. Hook (with infinite and decrease multiplier options)
  • Health Inc. Multiplier
  • Body Armor Dec. Hook (with infinite and decrease multiplier options)
  • Stamina Hook (with infinite and decrease multiplier options)
  • Oxygen Dec. Hook (with infinite and decrease multiplier options)
  • Combatant Health Dec. Hook (with one hit kills and decrease multiplier options)
  • Animal Health Dec. Hook (with one hit kills and decrease multiplier options)
  • Infinite Companion Health
  • Infinite Ammo
  • No Reload
  • Ammo Multiplier (pickup multiplier)
  • Infinite Throwables
  • Weapon Clip Cap. Hook
  • Infinite Weapon Durability
  • No Spread
  • No Recoil
  • Instant Bow Draw
  • Sniper's Breath Hook (duration multiplier & infinite options)
  • No Turret Heat
  • Vehicle Repair Hook
  • Vehicle Health Dec. Hook
  • Syringe Effect Duration Multiplier
  • Infinite Syringe Effect Duration
  • New Syringe Cap. Base
  • Ammo Cap. Multiplier
  • Throwable Base Cap. Multiplier
  • Money Cap. Base Multiplier
  • Rucksack Cap. Base Multiplier
General Helper Scripts:
  • Fill Health
  • Fill Body Armor
  • Fill Stamina
  • Fill Oxygen
  • Fill Ammo
  • +$100
  • +$500
  • +$1000
  • +$5000
  • +5 Skill Points
  • +10 Skill Points
  • +50 Skill Points
  • Clear Skill Points
  • +1 Weapon Slot (Saves with Game)
  • -1 Weapon Slot (Saves with Game)
  • Unlock All Weapon Slots (Saves with Game)
  • +10 Rucksack Slots (Saves with Game)
  • +50 Rucksack Slots (Saves with Game)
  • +500 Rucksack Slots (Saves with Game)
  • -10 Rucksack Slots (Saves with Game)
  • -50 Rucksack Slots (Saves with Game)
  • -500 Rucksack Slots (Saves with Game)
  • +$1,000 Money Cap. (Saves with Game)
  • +$5,000 Money Cap. (Saves with Game)
  • +$10,000 Money Cap. (Saves with Game)
  • -$1,000 Money Cap. (Saves with Game)
  • -$5,000 Money Cap. (Saves with Game)
  • -$10,000 Money Cap. (Saves with Game)
  • Big Ups : (+200)
  • Big Ups : (+300)
Other Features:
  • Auto Table Updater
  • Auto Attach to process
  • Simple Logger (with levels)
  • Debug Section:
    • Helpers:
      • Print Game Module Info
      • Print Game Module Version
      • Enable Compact Mode
      • Disable Compact Mode
      • Set Logger Level : WARN (Default)
      • Set Logger Level : INFO
      • Set Logger Level : DEBUG
      • Set Logger Level : TRACE
    • All hooks have their own section, check scripts for real hook names.

Versions:
  • v 1.0.1: Initial release
  • v 1.0.2:
    • Added: Special arrows to 'Infinite Ammo'
    • Added: The auto updater, forgot to uncomment some code for it on the first tables.
  • v 1.0.3:
    • Fixed: Crashing with 'AmmoArrowSplDecHook' in 'Infinite Ammo'.
  • v 1.0.4:
    • Added: 'Ammo Cap. Multiplier'
    • Added: 'Mission Timer Hook'
    • Fixed: 'Animal One Hit Kills'
    • Changed: 'Instant Vehicle Repairs' to 'Vehicle Health Wrt. Hook'
    • Added: 'Full Auto Weapons'
  • v 1.0.5:
    • Added: Teleporter saves for 'North Island'.
    • Fixed: 'Ammo Cap. Multiplier', changed hardcoded module to 'MODULE_NAME' variable.
    • Fixed: 'Mission Timer Hook', added missing memory records.
    • Removed: 'Full Auto Weapons', It's not working right.
  • v 1.0.6:
    • Added: 'Teleport to: Last Shoot'
    • Added: 'Skill Points Multiplier'
    • Added: 'Infinite Skill Points'
    • Added: 'Money Cap. Base Multiplier'
    • Added: 'Rucksack Cap. Base Multiplier'
  • v 1.0.7:
    • Added: 'Stealth Mode' (Thanks to some helpful advise from l0wb1t)
  • v 1.0.8:
    • Added: 'No Hitbox'
    • Added: Teleporter saves for 'South Island'.
  • v 2.0.1:
    Added:
    • Throwable Base Cap. Multiplier
    • Vehicle Repair Hook
    Changed:
    • Infinite Health -> Health Dec. Hook (with infinite and decrease multiplier options)
    • Infinite Body Armor -> Body Armor Dec. Hook (with infinite and decrease multiplier options)
    • Infinite Stamina -> Stamina Hook (with infinite and decrease multiplier options)
    • Infinite Oxygen -> Oxygen Dec. Hook (with infinite and decrease multiplier options)
    • One Hit Kills -> Combatant Health Dec. Hook (with one hit kills and decrease multiplier options)
    • Animal One Hit Kills -> Animal Health Dec. Hook (with one hit kills and decrease multiplier options)
    • Vehicle Health Wrt. Hook -> Vehicle Health Dec. Hook

For simplicity I'll post a table for both 'farcry3.exe' & 'farcry3_d3d11.exe'; But the only difference will be in the table Lua script.
For 'farcry3' (At line 19):For 'farcry3_d3d11' (At line 19):

Code: Select all Heimdall one click unbrick download.

If you want to use the same table on both EXEs; just set the USE_DX9_EXE as needed, then save and reload the table.
Current Table:
farcry3.[v2.0.1].CT
Game File Version: 0.1.0.1, Game Version: 1.05
(1.42 MiB) Downloaded 1129 times
farcry3_d3d11.[v2.0.1].CT
Game File Version: 0.1.0.1, Game Version: 1.05
(1.42 MiB) Downloaded 1671 times

Errors and Bugs:
  1. Open CE and open the settings window (Edit -> Settings).
    Then check that you are allowing Lua scripts to run, you can select any one of the three shown here.
  2. Click Ok and then close CE.
  3. Start the game.
  4. Open the CE table file by double clicking it.
    Give the table a second to load, run the Lua scripts, and attach to the game.
    • Attach to the Game Process, if not auto attached.
  5. Print the game module infromation.
  6. Set the Logger level to 'Debug'.
  7. Activate the 'Main Hooks'.
    Activate any of the scripts/hooks that you wish to use.
    You can also load the table state 'test'.
  8. If error is during deactivation of scripts, then deactivate all scripts.
    You can load the table state 'none'.
  9. Copy all the output text of the CE's 'Lua Engine' window.
  10. Post the output text here in side code blocks. i.e. [code][/code]

If you find anything you want to know more about how it works (the Lua stuff, or any of the AA scripts), just let me know.
Just extract the CEA table files in to a folder named 'ceaFiles' for running local files instead of the table files.
See this Lua extension with helper tools for extracting the table files into folders used by my Lua modules:
Add Table Helpers to Tools Menu.

Older Table Versions: