How To Join The Thieves Guild In Oblivion

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This mod adds some dialogue so that even if you can't join the thieves guild, they can still remove your bounty, except for the same price that the guards would charge you. This is basically the same thing as dropping anything stolen and talking to a guard, except it may add a bit of value for RPers.


  • 2Detailed Walkthrough
So you want to join the Thieves Guild? Don't you know it doesn't even exist?
Quest Giver:Myvryna Arano, City-Swimmer, or a beggar
Location(s):Garden of Dareloth in the Waterfront District
Next Quest:May the Best Thief Win
Reward:Access to the Thieves Guild
ID:TG00FindThievesGuild
The Gray Fox - supposed leader of the Thieves Guild

Quick Walkthrough[edit]

  1. Using whichever method you prefer, learn about the meeting at midnight.

Detailed Walkthrough[edit]

There are three ways to find out about the existence of the Thieves Guild; the first is simply by accident, the second involves some detective work, and the third is by casual conversation.

The Budding Thief[edit]

Raise your bounty somehow, and allow the guards to catch you and send you into prison. Shortly after being released (this may work if you escape) from jail you will be approached by a representative of the Thieves Guild, informing you of a meeting due to be held at the Garden of Dareloth in the Waterfront District at midnight.

The Detective[edit]

While traveling around the Imperial City you'll notice a lot of wanted posters around. Reading one will inform you of the Gray Fox, a master thief greatly wanted by the city guards. This adds a new topic for conversation with residents of the city. Talk to people and they will tell you that the beggars are the eyes and ears of the Gray Fox. Heading to the Waterfront District is the best way to find some beggars to question. Initially, they will claim the Gray Fox is nothing but a rumor, but after some persuading they will reveal the information about the meeting at the Garden of Dareloth in the Waterfront District held at midnight.

The Conversationalist[edit]

Go to Bravil and look for City-Swimmer, the Argonian. Talk to her about Bravil and you'll be taught a lesson about the law-abiding citizens of Bravil. You'll be offered two responses. Choose the second one: 'Gosh. Thieves Guild? What's that?' Afterwards, you'll have a new conversation topic available: 'The Gray Fox'. Pick that and, like with the beggars, you'll be told to be at the Garden of Dareloth in the Imperial City at midnight.

Depending on how far along you are with the main quest, she may not offer you the above response. Instead, she will refer to the Oblivion gate outside of the city, and say something about the fate of Kvatch. Far cry 3 crash on startup.

Notes[edit]

  • You don't actually have to talk to any beggars, or anyone else for that matter. Merely hearing the topic 'The Gray Fox', or reading one of the wanted posters is enough. You can then simply show up at the Garden of Dareloth around midnight, and they'll let you join. You may need to first increase Armand Christophe's disposition.
  • The Garden of Dareloth is the backyard of the abandoned shack next to Methredhel's house.
  • Being sent to prison in the Shivering Isles triggers Myvryna's attempt to find you, but she will only hunt within Cyrodiil.

Journal Entries[edit]

Finding the Thieves Guild (TG00FindThievesGuild)
StageFinishes QuestJournal Entry
10(The player is released from jail; start Myvryna searching for PC with mysterious note)
20(Note is delivered; add 'Mysterious Note' topic)
30I was given a mysterious note by a mysterious Dark Elf. It offers greater wealth and less jail time. Maybe I should check it out. I have to wait until midnight, and then go to the Garden of Dareloth.
40A beggar told me that if I want to find the Gray Fox, I should look for the Garden of Dareloth in the Waterfront District of the Imperial City around midnight. The Gray Fox is the only clue I have to the mysterious Thieves Guild.
100
Notes
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in random order.
  • If an entry is marked as 'Finishes Quest' it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest.
  • It is possible to use the console to advance through the quest by entering setstage TG00FindThievesGuild stage, where stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) quest stages. See SetStage for more information.
Prev: NoneUp:Thieves GuildNext:May the Best Thief Win
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  • 2Detailed Walkthrough
Join the Mages Guild and earn recommendations from all guild leaders to gain access to the Arcane University.
Quest Giver:Any local Mages Guild head at any Guild Hall
Location(s):All Mages Guilds
Next Quest:A Mage's Staff
Reward:Robe of the Apprentice, access to the Arcane University.
Fame/Infamy:Fame +1
ID:MG00Join
The Arcane University

Quick Walkthrough[edit]

  1. Talk to the head of any Mages Guild to join.
  2. Complete all recommendation quests.
  3. Gain access to the Arcane University.

Detailed Walkthrough[edit]

Joining the Mages Guild[edit]

In order to join the Mages Guild, seek out a local head of the Mages Guild in any of Cyrodiil's seven guild halls. There is one in each city except for the Imperial City and Kvatch. All you need to do is ask to join the guild; as long as you have a clean criminal record you will be made part of the guild. You will be given a copy of the Mages Guild Charter and a Mages Guild Key that opens most of the doors in the seven guild halls. You are also now free to take almost all of the items you find in the guild halls and sell them for quick cash (there are still however a few privately owned items that cannot be freely taken, so pay attention to your icon before picking something up).

Receiving Recommendations[edit]

Visit each of the Mages Guilds in Cyrodiil and receive the recommendation from each of the guild leaders there:

  • Anvil Recommendation: Investigate a number of deaths along the Gold Road to obtain a recommendation from Anvil.
  • Bravil Recommendation: Recover a fellow mage's staff to obtain a recommendation from Bravil.
  • Bruma Recommendation: Find a missing mage to obtain a recommendation from Bruma.
  • Cheydinhal Recommendation: Recover a lost ring to obtain a recommendation from Cheydinhal.
  • Chorrol Recommendation: Sort out a problem with a former guildmember to obtain a recommendation for Chorrol.
    • Note to avoid confusion: This quest is instead known as Fingers of the Mountain if the PC-only Unofficial Oblivion Patch has not been installed - however, it still functions as the Chorrol Recommendation quest.
  • Leyawiin Recommendation: Help a mage regain her sanity to obtain a recommendation from Leyawiin.
  • Skingrad Recommendation: Find a missing mage to obtain a recommendation from Skingrad.

Arcane University Access[edit]

Once you have all seven recommendations, speak with Raminus Polus at the lobby of the Arcane University in the Imperial City (at least during operating hours). He'll acknowledge receiving all the necessary recommendations and accept you into the guild, promoting you to the rank of Apprentice. You will receive an extra Fame point (in addition to others gained completing the above Recommendation quests), access to the Arcane University, and a Robe of the Apprentice.

Notes[edit]

  • Although you can get inside the gate to the Arcane University by tailgating one of the NPCs that opens the gate to enter, you cannot get into the actual buildings without performing this quest and receiving all seven recommendations.
  • An achievement will be unlocked upon joining the Mages Guild and upon being admitted to the Arcane University.

Journal Entries[edit]

Join the Mages Guild (MG00Join)
StageFinishes QuestJournal Entry
10I have been told if I wish to join the Mages Guild, I should speak with the head of any of the local guild halls in Cyrodiil.
20I have spoken with Teekeus [sic] in Chorrol. He has told me that I must not be a wanted criminal if I wish to join the Mages Guild,
21I have spoken with Carahil in Anvil. She has told me I must not be a wanted criminal if I wish to join the Mages Guild.
22I have spoken with Kud-Ei in Bravil. She has told me that in order to join the Mages Guild, I must not be a wanted criminal.
23I have spoken with Jeanne Frasoric in Bruma. She has told me I must not be a wanted criminal if I wish to join the Mages Guild.
24I have spoken with Falcar in Cheydinhal. He has told me I cannot be a wanted criminal if I wish to join the Mages Guild.
25I have spoken with Dagail in Leyawiin. She has told me that in order to join the Mages Guild, I must not be a wanted criminal.
26I have spoken with Adrienne Berene in Skingrad. She told me I must not be a wanted criminal if I wish to join the Mages Guild.
50I have joined the Mages Guild. I must acquire recommendations from all of the local Guild Hall leaders in order to gain access to the Arcane University.
90I have received recommendations from all of the local guild halls in Cyrodiil. I must now travel to the Arcane University, and speak with Raminus Polus.
100I have been given a recommendation from each ranking member in the local guild halls, and have been given access to the Arcane University.
Notes
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in random order.
  • If an entry is marked as 'Finishes Quest' it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest.
  • It is possible to use the console to advance through the quest by entering setstage MG00Join stage, where stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) quest stages. See SetStage for more information.
Prev: NoneUp:Mages GuildNext:A Mage's Staff
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